How do we review transformations?
Isometry
- length is preserved
- sides are congruents ( like their reflecting)
Ex:
Direct isometry
- orientation is preserved( stays the same)
- The order of the lettering in the figure and the images are the same
- either clockwise becomes counter clockwise or counter clockwise becomes clockwise
- every translation and rotation is a direct isometry
Ex:
Opposite isometry
- orientation isn't preserved (changes)
- the order of the lettering is reversed
- every reflection and glide reflection is an opposite isometry
Ex:
Same orientation :
rorgin (x,y) -> (-x,-y)
R90 (x,y) -> (-y,x)
R180 ( x,y)-> (-x,-y)
R270 ( x,y) -> ( y,-x)
Reversed orientation:
r- x-axis (x,y) -> ( x,-y)
r-y-axis (x,y) ->(-x,y)
ry = x (x,y) -> ( y,x)
ry = -x (x,y) -> (-y,-x)
Practice question : What is the difference between a direct and opposite isometry?
Practice question : What is the difference between a direct and opposite isometry?
Citations
- http://zsolania.blogspot.com/
- Haskell , Kenn, Functional Lens , http://www.kennknowles.com/blog/2007/12/03/calculating-the-reflect-rotate-translate-normal-form-for-an-isometry-of-the-plane-in-haskell-and-verifying-it-with-quickcheck/
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