Sunday, May 6, 2012


How do we review transformations?

Isometry
- length is preserved
- sides are congruents ( like their reflecting)
Ex:                         
              











Direct isometry 
- orientation is preserved( stays the same)
-  The order of the lettering in the figure and the images are the same 
- either clockwise becomes counter clockwise or counter clockwise becomes clockwise 
- every translation and rotation is a direct isometry
Ex: 












Opposite isometry
- orientation isn't preserved (changes)
-  the order of the lettering is reversed
- every reflection and glide reflection is an opposite isometry 
 Ex:

















Same orientation :
 rorgin (x,y) -> (-x,-y)              
 R90 (x,y) -> (-y,x)
 R180 ( x,y)-> (-x,-y)
 R270 ( x,y) -> ( y,-x)


Reversed orientation:
 r- x-axis (x,y) -> ( x,-y)
 r-y-axis (x,y) ->(-x,y)
ry = x (x,y) -> ( y,x)
ry = -x (x,y) -> (-y,-x)

Practice question : What is the difference between a direct and opposite isometry?

                                                      Citations 
- http://zsolania.blogspot.com/
- Haskell , Kenn, Functional Lens , http://www.kennknowles.com/blog/2007/12/03/calculating-the-reflect-rotate-translate-normal-form-for-an-isometry-of-the-plane-in-haskell-and-verifying-it-with-quickcheck/


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